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 Flipper 1.5 - Loading and Saving File Size: 2.97Mb
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Please do not use this game for any commercial purposes, thank you.
All the menu buttons have been split into simple and advanced categories. This is so that new people to the game are not overloaded with buttons to press and can easily use the game without wondering where to go next.

The Config File is located in the flipper folder under the 'game/data' directory. There is also a shortcut in the flipper group folder under the windows start button as well. To enable the file menu, set the simplemenu key to zero in the Config File.

File Menu
 File Menu

The file menu displays a list of all levels loaded into memory. The name at the top of the screen is the title for the pack and all names are limited to 22 characters.

The highlighted name is the current game level and can be changed by a single mouse click on a different name. To edit the name, double click. To swap levels around left mouse click + drag.

 Loading LPK Files

The load button brings up a list (from disk) of all LPK files in the level directory. Only the first 30 files are read from the directory.

Each LPK file can contain 30 levels and are stored in a TXT file format. The list is sorted alphabetically and a new list is generated each time the load screen is selected.
Loading LPK files

Saving LPK Files
 Saving LPK Files

The save button brings up a list (from disk) of all LPK files in the level directory. The first entry in the list is always the new filename.

Each LPK file saved can contain 30 levels and are stored in a TXT file format. The list is sorted alphabetically and a new list is generated each time the save screen is selected.

 Invalid Characters

All LPK / LEP filenames cannot contain certain characters which are displayed in the error dialog box. When exporting levels which contain illegal characters they are automatically replaced with an underscore.

The level name is not affected by this rule because it is stored inside of the file as a separate field.
Invalid Characters

Empty Filename
 Empty Filename

Strangely enough, an empty LPK / LEP filename cannot be used and this dialog box points out the obvious!

 Overwrite Filename

All Save / Export operations that involve overwriting an existing file will prompt with an "Are you sure?" dialog. This is just to make sure that the required operation is correct and not an accidentally mouse click.
Overwrite Filename

Import LEP Files
 Import LEP Files

The import button brings up a list (from disk) of all LEP files in the level directory. Each LEP file is a single level stored in a TXT file format.

Once the LEP file has been selected, the file menu is brought back up and the program will ask where to store the level. If an existing level name is picked, the level is overwritten without any Yes / No prompt.

 Export LEP Files

To export an level simply select a level name from the file list. The name of the filename is the name of the level (minus any illegal characters)

The import / export feature was designed so that levels can be moved between files and also emailed to friends. All LPK / LEP files can be edited with a text editor if that is easier for moving stuff around.
Export LEP Files

Mememe
Design 
Architectural Concepts -
The Bridge Crane -
Florentine Library -
Shape and Form -
Single Player Maps -
Edge of Forever -
Freeport Docks -
Midnight Stalker -
Backsteingotik -
The Ivory Tower -
The Horde of Zendar -
Metal Monstrosity -
Castle Kaahoo -
One Thousand Cuts -
Fallen From Grace -
Single Player Mods -
In the Shadows -
Arcane Dimensions -
AD Only Maps -
Arcane Adamantine -
Arcane Monstrosity -
Firetop Mountain -
Forgotten Sepulcher -
Grendels' Blade -
Nyarlathoteps Castle -
Obsessive Bricks -
Ogre Fortress (e2m2) -
Slipgate Conundrum -
Tenacious Tentacle -
The City of Zendar -
Multi Player Maps -
Focal Point (QuakeLive) -
Pyramid of the Magician -
Mystic Gemini -
Si'Metrik -
Chiroptera -
Indie Games -
Flipper -
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