|
|
|
|
All use of my digital work is covered by this
Creative Commons Deed.
Please do not use any of my work for commercial purposes, thank you. |
|
|
|
Medieval Texture Pack
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This is a small collection of wood, metal and stone high resolution (512 x 512) textures
that were used in the map Edge of Forever.
All of the textures are digitally photo sourced by me and are colour matched so that they can work
together easier. The photos were taken from various locations around the city of Budapest and
I am sure that most people wondered what sort of tourist I was for taking pictures of stone walls and
wooden fences.
The textures are designed to work with gothic or medieval settings which feature copious amounts of
stone and wooden support structures. The set contains some freeform material types that will work
on any surface shape or size and trims that use the editor grid for applying detail to
geometry edges. The wood trims all use the same grain direction so that it is easier to switch wood
types without having to re-texture objects.
The download file contains 35 textures and an example Quake 3 material shader file for the light fixtures
and decals. The textures are designed to be scaled down by a factor of 4 on geometry so that they
appear in high detail for large screen resolutions. Examples of how these textures were used
can be found in map Edge of Forever.
Stone - 1
|
|
Stone - 2
|
|
|
|
|
Stone - Trim 1
|
|
Marble - Black
|
|
|
|
|
Metal - 1
|
|
Roof Tile - 1
|
|
|
|
|
Wood Plank - 1a
|
|
Wood Plank - 2
|
|
|
|
|
Wood - Brown Dark
|
|
Wood - Trim 1c
|
|
|
|
|
Stone Floor and Steps
|
|
Lights, Buttons and Decals
|
|
|
|
|
|
|
|
|
|
|
|