===================================================================== title: Medieval Texture Pack date: 21st March 2010 file: tp-medieval1.zip author(s): Simon 'Sock' O'Callaghan email address: mememe[at]simonoc[dot]com URL: http://www.simonoc.com/ description: A small collection of textures FIXED : Directory structure was wrong ===================================================================== COPYRIGHT NOTICES ----------------- All use of my digital work is covered by this Creative Commons Deed. http://creativecommons.org/licenses/by-nc-sa/3.0/ Please do not use any of my work for commercial purposes. If you use any of these textures I kindly ask YOU to give me credit for my work within your README file or TEXT file distributed with your map/mod. Please refer to the website for the latest information. http://www.simonoc.com/pages/materials.htm ============================================================ Instructions for using the Medieval Texture Pack with Q3 ------------------------------------------------------ ** You must have installed the Q3 editor tools first ** 1. Extract the zip file in the BASEQ3 directory. BASEQ3/SCRIPTS - medieval_soc.shader BASEQ3/TEXTURES/MEDIEVAL_SOC - 35 textures 2. Goto the SCRIPTS sub-directory under the BASEQ3 directory and find the following file :- SHADERLIST.TXT. 3. Open this file up in a text editor and add the following line at the bottom of the file. MEDIEVAL_SOC 4. Close the file and open GTKRadiant and you should find on the texture menu the 1 new subdirectory. Enjoy Sock